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energy_and_electricity

Energy and Electricity

Energy and Electricity is the power and automation branch of Slimefun. This is where you move from hand-fed machines into generators, storage, power distribution, and self-running processing lines.

This category unlocks after you make enough progress in Basic Machines. If you want the broader progression context instead of only machine-by-machine docs, read Factory Bootstrap Guide and Alloys and Core Tech alongside this page.

Building your first network

Management and monitoring

Page What it does
Energy Regulator Core block that manages a power network.
Energy Connectors Extends a network so power can reach more machines.
Energy Capacitors Stores spare energy for later use.
Multimeter Reads charge and capacity from energy network blocks.

Optimization

Page What it does
Machine Modules Explains upgrade modules, slot counts, default compatibility, and how Speed, Efficiency, Capacity, and Productivity tune machines.

Power generation

Page What it does
Solar Generator Generates energy from daylight, with stronger versions later on.
Coal Generator Burns fuel to produce steady starter power.
Bio Reactor Produces power from organic fuel sources.
Magnesium-Powered Generator High-output generator that burns magnesium fuel.
Lava Generator Uses lava-based fuel for power production.
Combustion Reactor A stronger fuel-burning power option.
Nuclear Reactor High-risk, high-power reactor with cooling management.

Electric machines

Page What it does
Animal Growth Accelerator Uses Organic Food to speed up the growth of nearby baby animals.
Auto Anvil Repairs damaged gear automatically.
Auto Breeder Uses Organic Food and power to breed nearby animals.
Auto Brewer Automates most standard vanilla potion brewing steps.
Auto Disenchanter Pulls enchantments off an item and writes them onto a book.
Auto Drier Dries or dehydrates items into useful outputs such as leather, jerky, or bottles.
Auto Enchanter Applies enchantments from an enchanted book onto a target item.
Carbon Press Compresses carbon into more advanced carbon materials.
Charging Bench Recharges electric gear such as tools, jetpacks, and similar items.
Crop Growth Accelerator Uses Organic Fertilizer to advance nearby crops.
Electric Dust Washer Washes Sifted Ore and Pulverized Ore into cleaner processing outputs.
Electric Furnace Smelts furnace recipes without manual fuel.
Electric Gold Pan Automates Gold Pan style resource processing.
Electric Ingot Factory Handles powered ingot-production recipes.
Electric Ingot Pulverizer Converts Slimefun ingots back into dusts.
Electric Ore Grinder Combines the Ore Crusher and Grind Stone in one powered machine.
Electric Press Compresses items into denser storage or recipe forms.
Electric Smeltery Produces alloys electrically without manual smeltery handling.
Fluid Pump Pumps source liquids below it into containers.
Food Composter Converts Organic Food into Organic Fertilizer.
Food Fabricator Turns organic ingredients into canned Organic Food for machine use.
Freezer Chills materials into ice, coolant, and other cold outputs.
Iron Golem Assembler Automatically assembles and spawns Iron Golems.
Refinery Refines oil products into usable fuel.
Tree Growth Accelerator Uses Organic Fertilizer to boost nearby saplings.

General tips

  • A machine without enough stored or incoming power will simply stop until the network catches up.
  • Cargo systems become much more valuable once you start running several electric machines at once.
  • If a machine page is still missing, the in-game guide is the best place to confirm its exact recipe and research requirement.
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