Server-run trader NPCs offer themed item and money trades, from supplies to weapons, armor, and spawners.
Run /warp shops to visit the new trader NPCs and browse the themed shops.
The Heirloom and dungeon-material traders are separate: they are upstairs on the second floor of the Adventurer's Guild, just behind /warp crates. See Loot, Heirlooms, and Inventory for their exchange details.
Interact with a trader NPC to open its menu. A money trade shows the required cash; an item trade shows the items and quantities to provide. Some traders also buy selected goods for money.
Check the output before confirming a trade. If you do not have enough money or matching items, the offer cannot be completed.
| Trader | Example offers |
|---|---|
| Supplies Trader | Skeleton Key provision ($500), Antidote ($275), Bandage ($200), and Dungeon Pass trades. |
| Equipment Trader | Wolf-tooth gear and the Feathered Shield. |
| Weapons Trader | Necromancer Staff and Hand Cannon. |
| Armor Trader | Lost armor and pirate gear. |
| Magic Trader | Enchanted books such as Power VI and Unbreaking IV. |
| Spawner Trader | Reinforced Zombie, Skeleton, and other mob spawners. |
| Boar Hunter | Boar armor, weapons, food, and pelt/tusk trades. |
| Ruins Explorer | Steel gear, remedies, and frog-loot trades. |
Dungeon Pass trades are grouped under Supplies Trader.
| Trader | Give | Receive |
|---|---|---|
| Supplies | $500 | Skeleton Key provision |
| Equipment | 5 Heirloom Portraits + 3 Venom Vials | Feathered Shield |
| Weapons | 18 Heirloom Busts + 6 Portraits | Necromancer Staff |
| Armor | 10 Battle Standards + 2 Venom Vials | Lost Helmet |
| Magic | 24 Heirloom Crests + 2 Venom Vials | Enchanted Book (Power VI) |
| Spawners | 16 Heirloom Crests + 6 Portraits | Reinforced Spawner (Zombie) |
| Boar Hunter | 5 Boar Tusks | Boar Tusk Blade |
| Ruins Explorer | 1 Giant Frog Eye + 3 Giant Frog Poison | Steel Helmet |