Table of Contents

Player Shops

Summary

Player shops let players sell stocked items from chests for a price they choose. This page covers player-owned shops; for the separate server-run /shop signs at Spawn, see Server Shops. For NPC traders at /warp shops, see NPC Shops.

Creating a Shop

A shop needs a price and stock of one item type. Empty shops or mixed stock cannot sell items; restock with the same item type to keep sales available.

Buying Items

Price Options

The price is for one item. Use /setprice 0 to set the seller's price to $0; buyers may still pay tax if the item has a reference price. Use /setprice -1 to disable the shop. Set a new price and open the chest to reopen it.

Taxes and Minimum Prices

The values below are tax references, not enforced selling prices. For an active shop priced below an item's reference, tax per item is one quarter of the difference; the buyer's total can still be below the reference. At or above the reference, this tax is $0. The seller receives the price they set.

Item Tax reference Example seller-set price Tax per item Buyer total per item
Copper Dust $10.00 $8.00 $0.50 $8.50
Iron Ingot $12.50 $12.50 $0.00 $12.50
Steel Ingot $30.00 $20.00 $2.50 $22.50
Reinforced Alloy Ingot $100.00 $80.00 $5.00 $85.00

Items with no listed reference have no tax from this rule. The shop's buyer prompt shows the tax-inclusive price per item.

Sales

Sale earnings are deposited automatically to the shop owner; there is no separate collection command.