====== Ruins Dungeon ====== The **Ruins Dungeon** is Ravensburg's introductory dungeon. It combines venomous insects with undead guardians, ending in an encounter with **the Seeker**, its Bull mount, and summoned Seeker Birds. Easier than Fire does not mean safe without preparation. ===== Finding and Preparing ===== Find the entrance in an overgrown stair-pyramid temple on Ravensburg's eastern side, near the river, with access through a stairwell at the top. The Ruins quest route leads toward the Ruined Temple from the Wild Gate or Suspension Bridge; follow your quest directions. * Bring [[dungeon_provisions|Antidotes]] and food. Drink before exposure and watch the expiry warning. * Bring a Skeleton Key budget for chests, and reserve hotbar space for loot. * Prepare for both melee insects and ranged guardians; poison immunity does not prevent their direct damage or slows. ===== Insects and Guardians ===== Health below is base health and can increase with difficulty. ^ Enemy ^ Base health ^ Skills and hazards ^ | Bug | 5 | Poisonous attacks. On death, can inflict nearby Slowness, blindness, Weakness, and Hunger. | | Bug Soldier | 10 | Poisonous attacks; can summon Bugs on death. Below half health, can leap and deal heavy area damage after a delay. | | Queen Bug | 100 | Summons Bug Soldiers during combat and sometimes on death. Applies nearby poison when damaged and on death. | | Ruins Archer | 20 | Poison arrows; charged shots add a visible charge-up, higher damage, and strong Slowness. | | Ruins Guard | 20 | Switches between sword-and-shield and bow stances; applies poison on melee attacks. | **Death can still be dangerous.** Killing an insect can produce debuffs or more enemies. Do not stand on a Queen Bug's position or rush a chest simply because the first wave has died. The Queen Bug is a strong encounter in the insect set; the dungeon's end boss is the Seeker, not the Queen Bug. The Bug Soldier's leap follow-up deals 20 damage to players within 3 blocks. Treat a wounded soldier as an area threat rather than assuming low remaining health makes it harmless. ===== The Seeker Encounter ===== ^ Enemy ^ Base health ^ Role and skills ^ | The Seeker | 125 | Rides a Bull and calls Seeker Birds to join the fight. | | Bull | 60 | Melee mount. Its ram grants a burst of speed and increased damage, with smoke and red particles as cues. | | Seeker Bird | 15 | Summoned ranged attacker that looks like a bat. Acid Spit fires a short-range green projectile that deals direct damage. | The Seeker's bird call announces the summon and brings in **four birds in two pairs**. The ability has a 60-second cooldown, but does not follow an exact repeating schedule. Birds add pressure while the mount closes into melee range. The Bull takes **25%** of normal projectile damage; the Seeker takes **75%**. Ranged attacks are therefore reduced against them, especially the mount. Choose your approach around that resistance and the risk of standing in melee range. **Acid Spit deals direct damage, not Poison.** Antidote does not block it. ===== Practical Approach ===== During the fight: - Keep Antidote active during the insect and guardian sections, but still dodge charged arrows and leap areas. - Spread enough to avoid sharing an insect's death effect or leap blast. - Respond to the bird-call warning by tracking the new birds instead of tunneling on the boss. - Give the Bull space when its speed/damage burst appears; consider a melee opening only when you can manage that pressure. - Wait for dungeon-clear feedback before leaving for full rewards. ===== Treasure ===== **Venom Vials** and **Ancient Feathers** are Ruins material rewards, available at different minimum tiers and with a dungeon stack limit of 4. Money treasure and heirlooms follow the shared [[dungeon_loot|loot and inventory rules]]. ===== Related Pages ===== * [[dungeons|Dungeons]] * [[dungeon_provisions|Provisions and Treasure Chests]] * [[dungeon_loot|Loot, Heirlooms, and Inventory]] * [[fire_dungeon|Fire Dungeon]]